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I know that this extension hasn't been updated in a while, but I am having trouble importing this extension into my project since using any of the frame constants causes it to crash at compile time. it seems that the code in the global gml_pragma is not firing off. Any help would be appreciated.

Hello, and thanks for using GML+! The extension has been tested working in the latest version of GameMaker Studio, including the frame constants feature. Can you please send a copy of your error output to contact@xgasoft.com? I'm certain we can get you up and running!

Great utility asset. saved me time writing a lot of this myself.


BTW. importing the "instance_find_var" script in your project will stop the HTML export from working.

(+2)

Great extension, but I found an issue that stumped me for a few days. in device_mouse_check_region_gui() if you feed it allignment (in my case fa_left and fa_top) it will only check for device 0, not whichever argument it was passed. 

I believe the error is in line 129 & 130.

It's also possble that i'm using an older version of the extension, in which case disregard

(+2)

Nice catch - apologies for that. I've gone ahead and updated the script to fix this issue. Since it's just a typo, there's no version change. You can download version 1.1.1 again and reimport the device_mouse_check_region_ script. Thanks for the report!

~Lucas C.

Excellent! Thank you!