1.1.4


Version 1.1.4 of GML+ adds three new functions as well as several major improvements and bug fixes to other functions. Some changes in this release may require additional action when updating existing projects--see Compatibility Notes in the included documentation for details.

  • Added collision_line_meeting for identifying exact coordinates of a collision intersection
  • Added ds_struct_equals for recursively comparing contents of structs
  • Added struct support to is_empty
  • Added emod for calculating remainder with Euclidean division (always positive result)
  • Fixed angle_refract clipping mirror angle below 0 degrees
  • Improved instance_link to no longer depend on obj_server_gmlp
  • Improved accuracy of game_get_step when obj_server_gmlp is present
  • Optimized mouse and frame-time constants
  • Optimized game_get_time
  • Deprecated universal image_angle_previousimage_x/yscale_previous for performance reasons, as they are no longer needed for instance_link (see Compatibility Notes)

Files

gmlp-1.1.4.zip 10 MB
Dec 17, 2021

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