1.1.4
GML+ - Essential Extensions » Devlog
Version 1.1.4 of GML+ adds three new functions as well as several major improvements and bug fixes to other functions. Some changes in this release may require additional action when updating existing projects--see Compatibility Notes in the included documentation for details.
- Added
collision_line_meetingfor identifying exact coordinates of a collision intersection - Added
ds_struct_equalsfor recursively comparing contents of structs - Added struct support to
is_empty - Added
emodfor calculating remainder with Euclidean division (always positive result) - Fixed
angle_refractclipping mirror angle below 0 degrees - Improved
instance_linkto no longer depend onobj_server_gmlp - Improved accuracy of
game_get_stepwhenobj_server_gmlpis present - Optimized mouse and frame-time constants
- Optimized
game_get_time - Deprecated universal
image_angle_previous,image_x/yscale_previousfor performance reasons, as they are no longer needed forinstance_link(see Compatibility Notes)
Files
gmlp-1.1.4.zip 10 MB
Dec 17, 2021
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GML+ - Essential Extensions
Essential Extensions for the Way You Work
| Status | Released |
| Category | Tool |
| Author | XGASOFT |
| Tags | Animation, Game Design, Game engine, GameMaker, Math, sourcecode |
More posts
- 1.1.3May 04, 2021
- 1.1.2 - "foreach", New and ImprovedDec 30, 2020
- 1.1.0 - The Big GMS 2.3.1 Update!Dec 12, 2020

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