0.9.4 (Early Access)
0.9.4 (Early Access)
- Updated syntax for consistency and ease of use
- Added ‘all’ keyword support to modify, animate, effects, audio, and log button functions
- Added ‘idle’ argument to vngen_char_create_ext for consistency with vngen_char_replace_ext
- Added ‘name’ argument to vngen_text_create_ext and vngen_text_replace_ext for consistency with other functions
- Added ‘any’ keyword support to vngen_exists to check whether any entity of a given type exists
- Added optional easing support for all non-extended functions
- Added vngen_option_create_ext with support for origin, scaling, and variable text colors, and simplified vngen_option_create
- Added support for checking log buttons to vngen_exists and vngen_get_index
- Updated prompts to accurately reflect current state during replacement fade and accurately auto-position on rotated text
- Updated vngen_get_option to clear option results by default–setting the ‘true’ argument is no longer required
- Updated replace functions to fade the most recently viewed resource when combined with vngen_goto (rather than the most recent resource chronologically, which isn’t always visually correct)
- Updated animations to rotate coordinates relative to perspective only, not the rotation of the animated entity
- Fixed option position being calculated incorrectly
- Fixed destroy actions never completing when ‘all’ keyword is used if no entities of the given type exist
- Fixed skip failure when skipping to an event label where the event is last in a series
- Fixed effects causing errors during some uses of vngen_goto
- Renamed audio functions for consistency with other functions and added wrappers for legacy syntax support
- Renamed vngen_get_option_number to vngen_option_count for consistency with other functions
- Renamed vngen_get_option_active to vngen_option_exists for consistency with other functions
- Standardized code to reduce redundancy and improve performance
- Miscellaneous additional fixes and improvements
Files
VNgen (Early Access) [GameMaker Studio] 4.9 MB
Feb 10, 2018
Get VNgen - The Next-gen Visual Novel Engine
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VNgen - The Next-gen Visual Novel Engine
Easily create dynamic visual novel content and sequenced animations with VNgen by XGASOFT
Status | Released |
Category | Tool |
Author | XGASOFT |
Genre | Visual Novel |
Tags | Game engine, GameMaker, Ren'Py, sourcecode, Sprites, TyranoBuilder |
Languages | English |
More posts
- Roadmap - Plotting the Course for VNgen 2.0!Oct 08, 2021
- 1.0.8Feb 07, 2020
- 1.0.7Feb 24, 2019
- 1.0.6Sep 22, 2018
- 1.0.5Aug 04, 2018
- 1.0.4Jul 20, 2018
- 1.0.3Jul 08, 2018
- 1.0.2Jun 14, 2018
- 1.0.1Jun 07, 2018
- 0.9.9 (Early Access)May 05, 2018
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