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VNgen - The Next-gen Visual Novel Engine
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Devlog
Roadmap - Plotting the Course for VNgen 2.0!
October 08, 2021
by
XGASOFT
2
#community
Greetings, game makers! Some of you might have noticed that it's been a while since VNgen last received a version update--over a year and a half, to be exact. In this post, I wanted to both address wh...
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1.0.8
February 07, 2020
by
XGASOFT
3
#updates
Your eyes aren't deceiving you! It's finally here: the first major VNgen update since the roadmap to version 1.1.0 was announced nearly one year ago. The new 1.0.8 update lays the groundwork for a who...
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1.0.7
February 24, 2019
by
XGASOFT
#updates
Replaced internal timing functions with a simpler, more versatile timing system Added automatic checks to preserve custom text alignment when drawing VNgen Previously it was required to manually reset...
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1.0.6
September 22, 2018
by
XGASOFT
#updates
Important Notice: This will be the final update for GMS 1.4, as support for this version of the IDE has ended and the ability to manage marketplace assets through the old version has been removed. Cha...
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1.0.5
August 04, 2018
by
XGASOFT
#updates
Added support for using variables in [font] markup Fixed button states not being cleared on destroy Fixed errors if vngen_object_clear is run when an object has already been cleared...
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1.0.4
July 20, 2018
by
XGASOFT
1
#updates
Added global volume controls for music, sound, voice, and vox Added support for built-in cursor states to vngen_set_cursor Added support for auto text positioning in extended option and button functio...
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1.0.3
July 08, 2018
by
XGASOFT
#updates
Added ‘auto’ keyword support to vngen_text_create_* actions to better facilitate NVL-style presentation Using ‘auto’ positioning will create the new text entity directly below the previous one...
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1.0.2
June 14, 2018
by
XGASOFT
#updates
Updated debug console to accept escaped commas as ^, instead of \, This change was necessary to escape markup in GMS2, but was changed in both versions for interoperability Fixed vngen_goto and vngen_...
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1.0.1
June 07, 2018
by
XGASOFT
1
#updates
1.0.1 Miscellaneous fixes and improvements 1.0.0 Added native GameMaker Studio 2 support GameMaker Studio 1 support now moved to critical updates and bug fixes only Added native 4K support to intern...
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0.9.9 (Early Access)
May 05, 2018
by
XGASOFT
#updates, #early access
Added vngen_goto_unread to skip to the nearest option block or unread event Added functions to set shader floats, samplers, and matrices Added functions to replace sounds and vox while synchronizing p...
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0.9.8 (Early Access)
April 21, 2018
by
XGASOFT
#updates, #early-access
Added per-entity shader support and a selection of included shaders Support for custom uniforms coming in a future update Added make_color_rgb_to_hex to complement make_color_hex, which has now been r...
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0.9.7 (Early Access)
April 07, 2018
by
XGASOFT
#early access, #update
Added vngen_room_goto to switch rooms while properly cleaning up VNgen data and preserving log data Added support for multiple renderlevels to improve compatibility with some platforms such as Android...
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0.9.6 (Early Access)
March 25, 2018
by
XGASOFT
#updates
Externalized transitions as a new category of keyframe animations Added support for performing animations, deformations, and effects in reverse Added optional ease override support to animations, defo...
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0.9.5 (Early Access)
March 10, 2018
by
XGASOFT
#updates
Added new tiled scenes system with support for rotation, gradient color blending, wipe transitions, and deforms Added paragraph alignment support to text (labels coming soon) Added animation blending...
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0.9.4 (Early Access)
February 10, 2018
by
XGASOFT
#updates
0.9.4 (Early Access) Updated syntax for consistency and ease of use Added ‘all’ keyword support to modify, animate, effects, audio, and log button functions Added ‘idle’ argument to vngen_char...
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0.9.3 (Early Access)
January 28, 2018
by
XGASOFT
Rewrote developer command console (now QCMD!) Added support for keyboard cursor navigation (left/right/home/end) Added support for repeat input if key is held down Externalized commands – console is...
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0.9.2 (Early Access)
December 16, 2017
by
XGASOFT
Updates Fixed an issue causing touch scrolling to sometimes scroll the backlog infinitely Fixed manual linebreaks being removed from backlog text Fixed backlog entries being listed in literal order ra...
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0.9.1 (Early Access)
December 05, 2017
by
XGASOFT
#updates
Updates Added online and offline documentation Added additional macros for entity types, which can now be tested with vngen_exists Added new zoom transitions which replace the old scale transition Rew...
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